![]() I love taking ordinary objects and give them meaningless life-routines or goofy behaviours. I still do not know how the elephant got in there, and it wasn’t a smart idea to give him food because he stayed. ![]() The rabbit is Navnav, a rabbit I adopted after she broke a leg (hence the ball), and so on. The carnivorous plant is Rex, the pet plant I grew as a kid. Why is it planting it in the ground? That is an egg-plant. It was created in real-time and invented on the spot.Īt each stage, I opened my mind and chose the farthest thing the situation had thrown me within my personal life.įor example, my favourite food is “Sabich”, based on eggplant and eggs, which is why the eggplant is visiting the egg. The best way to enjoy it is to play as it was created - Do not think, choose the first thing that comes to mind, and do not regret it.ĭid you create Mitoza with a concept in mind or by following a specific storyboard? Mitoza is a toy, an interactive show that gives the player a false sense of control. For a game to take place, two conditions need to exist - a goal and an obstacle, and both are missing here. The name that disqualified at the last minute was Ouroboros, I liked Mitoza better because it sounds Japanese (^^) It also worked out with the concept of the life cycle. I was looking for a name that would express a situation where one element splits into two, and each part continues on its journey just to split again. ![]() Where does the name Mitoza originate from? seed it for yourself.We, over at Second Maze, have had an amazing time working with the fascinating Gal Mamalya to revive the incredible experience that is his adventure Mitoza! We're all very excited about the upcoming re-release on March 5th, and we thought you'd like some behind the scenes from the man responsible for it all! So without any further ado, make yourself comfortable and enjoy us picking Gal's brain about Mitoza: Right from the elephant-hamster wheel pre-loader, Mitoza is clearly not something that takes itself seriously. My personal favorite probably was the helicopter elephants being launched into space by the rocket-carrot. Some results are hilarious, some are gross, some are even a little disturbing, but all are interesting enough that you'll keep clicking through at least a few cycles. The real draw though is the surreality of the effects your choices have on your little seed. The visuals are beautiful in their photo-realism, and is animated smoothly enough to look cool, while jerky enough to look off-kilter. Mitoza is very strange and not too deep, but very fun to play with. each choice makes sense at the time, but once you start seeing a chorus of flies performing Hamlet in the center of a cardboard castle, you'll being a little confused as to how you got there. Choosing the bowling ball crushes it into a mess of petals, and so forth. Choosing the watering can causes the sprout to grow into a beautiful flower, and offers a choice between a bowling ball and a box. For instance, you start with a choice between a bird and a pot: choosing the pot causes the seed to sprout, and offers you a choice between fertilizer and a watering can. This repeats until the process is complete, and cyclically begins with a new seed. Each choice will lead to lead to your seed growing into a new creation, which leads to another choice. You choose between them by clicking with the mouse. Once you start making choices for your little embryonic pod, there's no telling what the result will be.Īt each stage of Mitoza, you are presented with two choices for your seed. Never has that idea been better expressed than in Mitoza, a surreal point-and-click webtoy by Baboon (Gal Mamalya), whom also was behind the Bamba Snack Quests. Yep, when you plant a seed, it seems that anything is possible. And, with a little care, they can even take on the undead. They can listen to your thoughts of how they should grow. They can be cross-bred into hyper-flowers. They can turn the entire world into cubes. Seeds can do a lot of things in casual gaming land.
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